MarcPelland.com

online blog and flash developer portfolio

Entries Tagged ‘physics’

Sync - Review

About a week ago I picked up a book called Sync (Steven Strogatz) and started slowly reading it (I am not the world’s fastest reader by any means).  Over the course of the week I have been trying to get some work done and get a little bit organized in my new country of residence, [...]

AS3 3D Physics Engine - WOW-Engine

I just stumbled across an open-source 3d physics engine for Flash that is able to compute positions and rotations in 3D engines such as Papervision3D, Sandy and Away 3D.  It is still in development but I am hoping to look more into it over the next little while.  Write-up, source and some tutorials can be [...]

  
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