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	<title>MarcPelland.com &#187; augmented</title>
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		<title>Getting Started with Augmented Reality / FLARToolKit</title>
		<link>http://www.marcpelland.com/2009/03/26/getting-started-with-augmented-reality-flartoolkit/</link>
		<comments>http://www.marcpelland.com/2009/03/26/getting-started-with-augmented-reality-flartoolkit/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 19:17:22 +0000</pubDate>
		<dc:creator>MarcPelland</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[FLAR]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[ToolKit]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.marcpelland.com/?p=235</guid>
		<description><![CDATA[Table of Contents Overview Setup Create Your First Project with Augmented Reality Optimize and Customize the Settings Tutorial Files Finished Scene Overview What is Augmented Reality? Augmented Reality is a technology that allows you to superimpose images into real-time environments. For the purposes of this tutorial, you just need to know that it reads a [...]]]></description>
			<content:encoded><![CDATA[<h2>Table of Contents</h2>
<ul>
<li><a href="#Introduction">Overview</a></li>
<li><a href="http://www.marcpelland.com/2009/03/26/getting-started-with-augmented-reality-flartoolkit/2/">Setup</a></li>
<li><a href="http://www.marcpelland.com/2009/03/26/getting-started-with-augmented-reality-flartoolkit/3/">Create Your First Project with Augmented Reality</a></li>
<li><a href="http://www.marcpelland.com/2009/03/26/getting-started-with-augmented-reality-flartoolkit/4/">Optimize and Customize the Settings</a></li>
<li><a href="http://www.marcpelland.com/tutorialfiles/HelloFlarToolkit.zip">Tutorial Files</a></li>
<li><a href="http://www.marcpelland.com/ar/helloFlar/">Finished Scene</a></li>
</ul>
<h3><a name="Introduction">Overview</a></h3>
<h2><a href="http://www.marcpelland.com/wp-content/uploads/2009/03/screenl.jpg"><img class="alignleft size-thumbnail wp-image-240" title="Hello FlarToolKit" src="http://www.marcpelland.com/wp-content/uploads/2009/03/screenl-150x150.jpg" alt="Hello FlarToolKit" width="184" height="184" /></a>What is Augmented Reality?</h2>
<p>Augmented Reality is a technology that allows you to superimpose images into real-time environments.  For the purposes of this tutorial, you just need to know that it reads a marker (shape/symbol), interprets the angle and size of that marker and then allows you to place objects at that size and position on the screen (or whatever your medium is).</p>
<p>Here are a couple example videos:</p>
<p><a href="http://www.youtube.com/watch?v=dBser6_gToA&amp;feature=related" target="_blank">Mini Video</a> and the <a href="http://ge.ecomagination.com/smartgrid/#/augmented_reality" target="_blank">GE Site</a></p>
<h2>What is FLARToolKit?</h2>
<p>To start with ARToolKit is the development package that has allowed developers to tap into the power of Augmented Reality.  FLARToolKit is an Actionscript 3 port of the Java version of the toolkit.</p>
<h2>What do I need for this tutorial?</h2>
<p>In this tutorial, we are going to use FLAR Manager, which is a framework setup to make the combination of Papervision 3D and FLARToolKit easy and quick to setup/use.</p>
<p>If you would like to simply use FLARToolKit (or just get a little more information about it) clik on the following link: http://www.libspark.org/wiki/saqoosha/FLARToolKit/en</p>
<p>Otherwise, download FLARManager (using v0.1 in this tutorial) from <a href="http://words.transmote.com/wp/20090309/flarmanager-v01/" target="_blank">http://words.transmote.com/wp/20090309/flarmanager-v01/</a> .  FLARManager actually comes with a build of FLARToolKit in it and you can get it for AS3/FP9 or AS3/FP10 (we are using FP10).</p>
<p>You will also need FlashDevelop or another Actionscript editing tool.  In this tutorial I am going to be compiling my code directly from FlashDevelop, but feel free to use the compiler/method of your choice.</p>
<p>You should also get a pattern generator so that you can create your own patterns (markers). Go here for more details: <a href="http://www.squidder.com/2009/03/05/for-nerds-only-custom-flar-markers-explained/" target="_blank">http://www.squidder.com/2009/03/05/for-nerds-only-custom-flar-markers-explained/</a></p>
<h2>What  else should I know?</h2>
<p>You should be aware of the fact that there is a licensing fee to use check here: <a href="http://www.hitl.washington.edu/artoolkit/license.html" target="_blank">http://www.hitl.washington.edu/artoolkit/license.html</a> for more details.</p>
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