FITC – Adobe Keynote

I am just sitting down to watch the Adobe keynote at Flash in the Can in Toronto. Mike Downey is currently running through this. So far he has covered features of Adobe Air and shown demos of QVC and Nickelodeon which show some of the capabilities.

He then moved on to talk about Flex Builder 3 and it’s capabilities, one thing that I didn’t know about was the Flex Component Kit for Flash CS3. It is a toolkit that lets you create content in the Flash CS3 IDE and use it in Flex as a Flex component. I am not very well versed in Flex but I was definitely curious about the options that I had as a Flash IDE user.

Now they are showing us a demonstration of the features of Kuler and all of its strengths. This part of the presentation seems to not fit in very well with the flow of all the presentation content. The only real tie-in is that they are showing an Air app.

Flash Diesel is up ! They are starting off with the showing the new object based animation engine that does not use a timeline. It is the same thing that was shown at MAX and Flash on the Beach last year (http://www.youtube.com/watch?v=8_wRMswNLiU), but impressive just the same. They just unveiled a new track-view feature which allows for much greater/easier control of animations.

Up next is the IK part of the demo where they are using a bones tool to add bone structure to movieclips. This is something that I haven’t seen before, they have a quick option to enable bone manipulation at runtime…. very slick.

The ability to manipulate items on the stage in a 3D style has been added to the Flash IDE. There are going to be new controls and capabilities to work with items in a 3D style, the new controls are able to manipulate images and apply things such as tweens to them.

They are now onto Hydra (AIF Toolkit) which is an image processing language, if you would like more information you can check out the info at the Adobe Labs AIF Toolkit site, it can give you much more information that I can. One new things that they are talking about right now is the ability to work with files in the browser without having to send anything through the server. They have added the ability to take something at runtime and save it to your system without having to do a round trip to the server.

Well, that is all for the keynote. I was hoping to see something about Thermo but I didn’t catch anything about it. I did show up 10 minutes late and may have missed it.

FITC – Papervision Workshop / Kickoff

I am here in Toronto and glad to be here! I left a blizzard in Calgary to come to sunny Toronto and attend the Flash in the Can conference. Yesterday, I went to a Papervision 3d workshop run by Ralph Hauwert (www.unitzeroone.com) who showed us just how much can be done with 3d on the internet and he was kind enough to share some knowledge and code with the group.

I can’t say that I was blown away by what I saw and learned because it was a very low-level session but I believe that I am taking away a good base to start on my own projects with Papervision. I recommend similar workshops to anyone who doesn’t know much about Papervision and would like to see what it is about and get a good understanding of what it is and how to use it.

Following the full day workshop, I attended a little function in Kensington Market with a presenter from Graffiti Research Lab (graffitiresearchlab.com) that showed some of what they are all about and some of their latest works. It was quite inspiring to see what they have been up to and their methods.

To top off the night, the FITC kickoff party at the Burroughs was a lot of fun. The venue had a unique style that I am not used to seeing in Calgary. I had a good time talking with people from around the industry and meeting as many people as possible. It also gave me a chance to catch up with some old friends and co-workers that I don’t get to see since I moved to Calgary.

I am now sitting here on the official Day 1 of the conference waiting to hear what Colin Moock (www.moock.org) has to say about Actionscript 4.

Essential Actionscript 3.0 – Colin Moock

Essential Actionscript 3.0So, in light of the fact that I am going to be taking the Papervision 3d workshop in Toronto in about 10 hours, I figured that I would finally finish reading Essential actionscript 3.0. I have been trying to find as much time as possible over the last month to get through this wonderful book but haven’t had nearly enough. Turns out that a 4 hour flight from Calgary to Toronto was just what the doctor ordered.

I am forever in debt to the authors of such books and forever in awe of the knowledge that certain people have. This book showed me just how much I am behind the world of Actionscript and how much I have to learn.

I can only hope that with what I know now about coding and what I am learning over the next little while I can really learn to harness the power of Flash and start creating things that are exciting. This book has given me a very strong AS3 foundation to work from and I hope to be able to work on as many AS3 projects as possible so that I don’t lose any of what I have learned from reading through it.

Alternativa Platform – Beauty in 3D

Alternative PlatformI just came across the latest build (v5) of the Alternativa Platform on their blog. The latest demos are a thing of beauty! They have clearly put a lot of hard work into this engine and it is definitely worth while to take note of its power. It has some of the smoothest motion that I have come across in a 3D engine for Flash and looks to have a very promising future.

Here are their latest demos:
bunker.swf
temple.swf

FFilmation AS3 Isometric Engine 1.0 – Released !

Isometric movement and interaction is something that I have been playing with for a couple of years now in Flash, dating back to my work at Trapeze in Toronto. I have been following this project along and keeping tabs on changes.

FFilmation has just released their engine along with great reference material and documentation.

They have posted everything online for your (and my) pleasure: http://www.ffilmation.org/website/downloads/