MarcPelland.com

online blog and flash developer portfolio

Entries for the ‘3D’ Category

Ideas for New Tutorials

Hey all,
I have found in the past that I learn a lot when writing tutorials. And based on the comments that I receive, they tend to help others as well.
I am in the mood to write a couple more tutorials but I would like to take suggestions as to what to write about. [...]

Papervision3d GUI (PaperFace) Team

In late January I started a project called PaperFace, it is a giant project that is an attempt to build a web-based front end for Papervision. It would allow designer to start harnessing more of the 3d power on the web, plus it could make creation of Papervision 3d scenes much quicker for developers [...]

Getting Started with Augmented Reality / FLARToolKit

Table of Contents

Overview
Setup
Create Your First Project with Augmented Reality
Optimize and Customize the Settings
Tutorial Files
Finished Scene

Overview
What is Augmented Reality?
Augmented Reality is a technology that allows you to superimpose images into real-time environments. For the purposes of this tutorial, you just need to know that it reads a marker (shape/symbol), interprets the angle and size of [...]

PaperFace - Papervision GUI

Hey all,
This may be a little bit pre-mature, but I would like to announce the launch of a new site. It is called PaperFace.
PaperFace is a graphical user interface for Papervision 3D. The goal of the app is to build out 3d scenes without the need to write all the initial code. [...]

Using Papervision Object Parsers

Table of Contents

Introduction
Parsers: ASE
Parsers: Collada
Parsers: DAE
Parsers: Max3ds
Parsers: Sketchup
Parsers: Other
Parser Comparison
Final Thoughts
Tutorial Files

Introduction
Overview
With all the different 3d applications in use today it is hard to come up with one standardized format. So Papervision includes a number of parsers that can interpret some of the different types of 3d files. This gives developers and modelers [...]

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